The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game

The intense universe from Tom Clancy’s The Division is being adapted into a tabletop role-playing experience. A partnership was established to create a TTRPG set within the series' post-pandemic setting. This initiative has been announced, with a funding drive scheduled to launch in the spring of 2026.

"This project aims to deliver the franchise’s distinctive tension, strategic depth, and iconic world-building to the table, providing fans a new way to experience The Division through immersive storytelling and player-driven missions," states an official release.

Launch products are set to feature a starter set, essential manuals, a Game Master screen, miniatures, and several deluxe editions.

Delving Into The Division's Apocalyptic World

In this universe, a lethal pathogen known as Green Poison was released in NYC, sending the nation into chaos. As the pandemic worsens, society crumbles and violent factions emerge, turning the city into a battlefield. To restore law and order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the agents come in.

Development on the game has been in progress for about three years, and it is reportedly complete. The upcoming crowdfunding effort will function as a preorder system to reach a broader market, particularly in North America. Production will start immediately following the campaign, with deliveries projected for the latter part of 2026.

A Streamlined Gameplay Mechanic: The GRIS System

An early look at the game's rules reveals it uses 10-sided dice predominantly through its new GRIS system, encouraging a streamlined and strategic style. Agents use abilities to assemble small dice pools, typically from one to five d10s.

  • Rather than summing the total, participants choose a single “result die” from the pool.
  • This die is then compared against a target difficulty.
  • Rolling a perfect 10 triggers special effects, such as extra damage or enhanced aid.

Engagements Emphasize Tactical Placement and Awareness

Fights prioritize positioning and environmental awareness, mirroring the source material. Factors like taking cover, elevation, or line of sight have a direct impact dice rolls. This system is designed to favor teamwork and smart positioning instead of raw numbers.

A Thematic Wound System

The way injuries is tracked introduces a interesting narrative layer. Agents have a injury limit; taking heavy hits weakens their effectiveness by decreasing the size of their dice pool.

  1. At critical condition, an operative is downed, but they’re not knocked out.
  2. They may still move and take limited actions, emulating the last stand seen in video game shooters.
  3. Any player knocked down must roll on a trauma table, risking lingering conditions like shock or mobility-impairing wounds.

An Introductory Scenario

A publicly available introductory rulebook is promised in the near future. It contains a ready-to-play starting adventure called Ashes of Murray Hill. In this mission, players spearhead the search for a missing medical team and work to stop an attack by the violent Rikers faction, who have seized control of that Manhattan district. Further information and the full range of offerings are expected to be detailed closer to the campaign launch.

Ashley Archer
Ashley Archer

Elara is a certified mixologist with over a decade of experience in craft cocktail creation and bar management.